Code Bit: How to speed up or slow down your Cocos2D game?

Place this anywhere in your code (prolly triggered by a button or an event):

[[CCScheduler sharedScheduler] setTimeScale: timeScale];

For speeding up, timeScale should be greater than 1, while for slowing down timeScale should be less than 1 (like 0.5).

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s